Monday, January 5, 2015

Psalm 23 – I Will Fear No Evil WallpaperPsalm 23 – I Will Fear No Evil Wallpaper

When you are beset by evil, you can either give in and give up, or start kickin' butt, have no mercy and take no prisoners! Read your Bible!

Mark 16:14-20King James Version (KJV)

14 Afterward he appeared unto the eleven as they sat at meat, and upbraided them with their unbelief and hardness of heart, because they believed not them which had seen him after he was risen.
15 And he said unto them, Go ye into all the world, and preach the gospel to every creature.
16 He that believeth and is baptized shall be saved; but he that believeth not shall be damned.
17 And these signs shall follow them that believe; In my name shall they cast out devils; they shall speak with new tongues;
18 They shall take up serpents; and if they drink any deadly thing, it shall not hurt them; they shall lay hands on the sick, and they shall recover.
19 So then after the Lord had spoken unto them, he was received up into heaven, and sat on the right hand of God.
20 And they went forth, and preached every where, the Lord working with them, and confirming the word with signs following. Amen.
Copied and pasted from here:
I have a few things to say about these verses. First of all, "Tempt not the Lord thy GOD" Matthew 4:7
So, do not drink poisonous things nor play with snakes. Second, I believe we are do do as Jesus did and 'set the captives free', which includes rebuking and casting out demons and laying on of hands for deliverance and healing. Many of our illnesses may be caused by evil spirits. Always, cease not praying. I sometimes go to sleep in the midst of praying and when I wake up the next morning, I'm still praying. I find this to be cool. I am glad I do. 
We are to set ourselves apart from the world, and also to draw closer to our Lord Jesus.
God bless and keep you,

Friday, December 26, 2014

Are You Concerned About the Security of Your Business?



You should be, which is why you should buy “Designing and Building a Security Operations Center”. What is an operations center? Think of NASA, such as in a movie or real life for that matter. So what about an SOC? A Security Operations deals more with security than other operations of a business. You will have specialists, such as people who deal with communications, telephony, and web services. But they will be a team, with a manager and they will work together, rather than as just one person. Although I think there may be instances in a very small business, such as a web-based business where there is only one employee, who also is the owner, and whatever else is needed. Many hats, one person. But as that person expands in business, they will possibly have an SOC. If they don’t, I seriously think they definitely should. Because when you have a business and sell anything online, or even a physical, brick and mortar store, you still need security. You have to protect your clients’ information.
There have been an awful lot of stories in the news whose credit/debit card transactions were compromised, and at least one even had the money rerouted to somewhere else. (Of course, I could have misunderstood this story.) It went on for quite a while. I would think they would have caught this long before they did. Where was the SOC then? Did they even have one? Shame on them if they didn’t. I personally have no idea if they did or did not have an SOC.
If you follow the directions in this book, then you have no excuse for not having an SOC. In this book, there are three appendixes. Each one serves a purpose. In Appendix A, you will see common types of attacks, also entry points and threat vectors. Appendix B deals with security devices, while Appendix C deals with the types of functions and services you can utilize in an SOC. Copied and pasted from Appendix C:
Each service can be provided in one or more of five categories:
• Network
• Host
• Application
• Data
• Intelligence
As you can see from the above list, this book is comprehensive in dealing with an SOC. I recommend this book to anyone who is concerned with security and would to tighten up their security measures.



 

Thursday, May 1, 2014

Jump Start HTML5 Review



According to the authors, “although this book is meant for beginners, it isn’t totally comprehensive.” And yet, it does cover a multitude of subjects to get you up and running in using HTML5. Although the authors believe that you should know something about HTML, I think it possible to learn HTML 5 if you really put your mind to it.
Think about this scenario:
You just started class to learn how to design a website, and although they’ll be teaching you in design mode, they want you to learn how to hard code in HTML. The textbook is for HTML 5 and you’ve never worked with HTML before. What will you do then? You can always look on the web and find more about HTML, or even XHTML.  Perhaps your teacher doesn’t want you to learn an earlier version of HTML before you learn HTML 5.
When it comes to technology and the internet, all phases of it, you will find that things change at a nearly unprecedented rate. I know that some of the HTML I’ve learned in the past is obsolete and has to be taken off the shelf. Meaning I had to unlearn a few tags.
My point is, if you want to learn HTML 5, this is a good book to start. While you’re learning, you’ll also learn about web server software, such as Apache HTTP Server, WAMP, MAMP, among others. You will find plenty of material to keep you occupied and the tone of the book makes it easy to read.
I recommend this book to anyone who wants, or needs, to learn HTML 5. Me included.

 

Saturday, April 19, 2014

Like 3D? Learn how!



Do you like 3D animations? Cute aren’t they? They are so fascinating! How do they do that? If you read this book, you might also learn how to create 3D animations. This book is, unfortunately geared for those who already are a midlevel developer. If you already are a mid-level developer, then this book is for you.
Of course you could use this book as an incentive to learn how to program with the intent of learning to program in 3D. Here is a partial list of the Table of Contents:
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
HTML5: A New Visual Medium 5
The Browser as Platform 6
Browser Realities 7
3D Graphics Basics 8
What Is 3D? 8
3D Coordinate Systems 9
Meshes, Polygons, and Vertices 10
Materials, Textures, and Lights 11
Transforms and Matrices 12
Cameras, Perspective, Viewports, and Projections 13
Shaders 14
2. WebGL: Real-Time 3D Rendering. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
WebGL Basics 18
The WebGL API 20
The Anatomy of a WebGL Application 20
A Simple WebGL Example 21
The Canvas Element and WebGL Drawing Context 22
The Viewport 23
Buffers, ArrayBuffer, and Typed Arrays 23
Matrices 24
The Shader 25
Drawing Primitives 27
Creating 3D Geometry
Adding Animation 33
Using Texture Maps 34
Chapter Summary 41
3. Three.js—A JavaScript 3D Engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Three.js Flagship Projects 43
An Overview of Three.js 46
Setting Up Three.js 48
Three.js Project Structure 48
A Simple Three.js Program 50
Creating the Renderer 52
Creating the Scene 52
Implementing the Run Loop 54
Lighting the Scene 55
Chapter Summary 57
4. Graphics and Rendering in Three.js. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Geometry and Meshes 59
Prebuilt Geometry Types 59
Paths, Shapes, and Extrusions 60
The Geometry Base Class 62
BufferGeometry for Optimized Mesh Rendering 65
Importing Meshes from Modeling Packages 66
The Scene Graph and Transform Hierarchy 67
Using Scene Graphs to Manage Scene Complexity 67
Scene Graphs in Three.js 68
Representing Translation, Rotation, and Scale 72
Materials 72
Standard Mesh Materials 73
Adding Realism with Multiple Textures 74
Lights 79
Shadows 81
Shaders 86
The ShaderMaterial Class: Roll Your Own 87
Using GLSL Shader Code with Three.js 89
Rendering 92
Post-Processing and Multipass Rendering 93
Deferred Rendering 94
Chapter Summary 95
5. 3D Animation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Driving Animation with requestAnimationFrame()
For instance, did you know that Three.js is a JavaScript 3D Engine? I didn’t until I read this book. Do you know what a mesh is? I still don’t quite understand what it is exactly, although it is in Photoshop CS4, when you want to turn your creation into a 3D drawing. Even if I knew what it was, I wouldn’t truly understand it without having read this book and actually following the examples in this book. I haven’t followed the examples in this book because I have so much other stuff going on. I would like to eventually learn how to program in 3D, but alas, that will also have to wait until another day.
Seriously, if you want to learn how to program in 3D, you need this book. I would recommend this book to anyone who both knows intermediate programming and as an incentive to those just learning. You may pick up a few pointers from it even if you don’t know that much programming yet.



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About Me

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Nina Slone has worked at many types of jobs; currently she is editing books and writing articles as well as writing reviews for O'Reilly's Blogger Review Program. She likes to paint, draw and sketch. Her favorite tools are charcoal, pencil and oil paint. She loves modern or smooth jazz and many other genres of music. Mother Earth Beat, David Sanborn, David Arkenstone, CCR, Bob Seger, John Fogerty, David Allen Coe, etc. She loves the mountains as well as the ocean. She also believes that we are all connected, and have a Divine Spirit in each of us.

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